social computing lab


forthcoming Warren Sack, “Discourse Architecture and Very Large-Scale Conversations,” in Digital Formations, Robert Latham and Saskia Sassen, Editors (Princeton, NJ: Princeton University Press/Social Science Research Council, forthcoming).

Warren Sack, "Network Aesthetics," in Database Aesthetics, Victoria Vesna, Editor (Minneapolis, MN: University of Minnesota Press, forthcoming); this is an expanded version of “Artificial Intelligence and Aesthetics,” in TheEncyclopedia of Aesthetics, Volume 1, Michael Kelly, editor-in-chief (New York: Oxford University Press, 1998): 123-130.

Warren Sack, “Aesthetics of Information Visualization,” to appear in Context Providers, Christiane Paul, Victoria Vesna, and Margot Lovejoy, Editors (forthcoming)

Warren Sack, “The Questioning News System: Interactive News Narratives,” to appear in Tell Tale: The Narrative in Post-Digital Culture, Marisa S. Olson, Editor (Cambridge, MA: MIT Press, forthcoming)


Flore Barcellini, Françoise Détienne, Jean-Marie Burkhardt, Warren Sack, "A study of online discussions in an Open-Source Software Community: Reconstructing thematic coherence and argumentation from quotation practices," to appear in the Proceedings of the Communities and Technologies Conference, Milan, Italy, June 2005.


Warren Sack,“What does a very large-scale conversation look like?” in First Person: New Media as Story, Performance, and Game, Noah Wardrip-Fruin and Pat Harrigan, Editors (Cambridge, MA: MIT Press, 2004); earlier version appeared in Leonardo: Journal of Electronic Art and Culture, Volume 35, Number 4, August 2002; earlier conference version in the Electronic ArtsProceedings of ACM SIGGRAPH 2001, Los Angeles, CA, August 2001: 88-95.

  Warren Sack, “Reply to Phoebe Sengers and Rebecca Ross” and “Reply to Jill Walker,” in First Person: New Media as Story, Performance, and Game, Noah Wardrip-Fruin and Pat Harrigan, Editors (Cambridge, MA: MIT Press, 2004)

Warren Sack, Françoise Détienne, Jean-Marie Burkhardt, Flore Barcellini, Nicolas Ducheneaut and Dilan Mahendran, “A Methodological Framework for Socio-Cognitive Analyses of Collaborative Design of Open Source Software,” Workshop on Distributed Collective Practices, ACM CSCWComputer-Supported Cooperative Work, Chicago, November 2004.

Warren Sack, "On-Line Language Games," in Papers, Katie Holten, Editor (Limited Edition for the 50th Venice Biennale (Ireland), Venice, Italy, November 2003).  Note: Katie Holten was Ireland's artist-representative at the 50th Venice Biennale and the edited Papers is her art piece for the Biennale.

Warren Sack, “Artificial Dialectics,” in Proceedings of Shaping the Network Society: Patterns for Participation, Action and Change: DIAC-02 Symposium, Seattle, WA, May 16-19, 2002.

Tom Erickson, Susan Herring and Warren Sack, "Workshop Description: Discourse Architectures: Designing and Visualizing Computer-Mediated Conversation," in the Proceedings ofACM CHI 2002, Minneapolis, MN, April 22nd, 2002.

Warren Sack, “Stories and Social Networks” in Narrative Intelligence, Phoebe Sengers and Michael Mateas, Editors (Amsterdam: John Benjamins, 2002). Earlier version appeared in the Proceedings of the Workshop on Narrative Intelligence, Cape Cod, MA: American Association of Artificial Intelligence, November 1999.

Warren Sack, “Conversation Map: A Content-based Usenet Newsgroup Browser” in in From Usenet to CoWebs: Interacting with Social Information Spaces, Christopher Lueg and Danyel Fisher, Editors (New York: Springer, 2002). Earlier version appeared in the Proceedings of the International Conference on Intelligent User Interfaces, New Orleans, LA: Association for Computing Machinery, January 2000.

2001 Warren Sack, “Mapping very large-scale conversations,” Cabinet: A Quarterly magazine of art and culture, Issue 2, Spring 2001; earlier conference version appeared in the Proceedings of DIAC 2000: Shaping the Network Society: The Future of the Public Sphere in Cyberspace, Seattle, WA: Computer Professionals for Social Responsibility, May 2000; reprinted in Katie Holten and others: Drawings. Instances. Collaborations + Texts, Katie Holten, Editor (Dublin, Ireland: Temple Bar Gallery & Studios and the Tûp Institute, 2002).

Warren Sack, “Conversation Map: An Interface for Very Large-Scale Conversations,” Journal of Management Information Systems, Vol. 17 No. 3, Winter 2001 pp. 73 - 92; earlier conference version appeared as “Discourse Diagrams: Interface Design for Very Large Scale Conversations” in the Proceedings of theHawaii International Conference on System Sciences, Persistent Conversations Track, Maui, HI: IEEE Computer Society, January 2000.

Warren Sack, “Actor-Role Analysis: Ideology, Point of View and the News,” in New Perspectives on Narrative Perspective, Will Van Peer and Seymour Chatman, Editors (New York: SUNY Press, 2001).

Warren Sack and Joseph Dumit, “Artificial Participation: An Interview with Warren Sack,” Zeroing in on the Year 2000: The Final Edition (Late Editions, 8) George E. Marcus, Editor  (Chicago: University of Chicago Press, 2000).

Warren Sack, “Artificial Human Nature,” Design Issues, Volume 13, (Summer 1997): 55-64.

Warren Sack, “Painting Theory Machines,” Art and Design (May 1996): 80-92.

1994 Warren Sack, “Future News: Constructing the Audience Constructing the News,” in Proceedings of WRITE’94, Vancouver, Canada, June 1994.

Warren Sack and Marc Davis, “IDIC: Assembling Video Sequences from Story Plans and Content Annotations,” in Proceedings of the IEEE International Conference on Multimedia Computing and Systems, Boston, MA, May 14-19, 1994.

Warren Sack, “The Everyday Life of ONR and IRL: A review of William Clancey's article entitled ‘Guidon-Manage Revisited’,” in the Journal of Artificial Intelligence in Education, Volume 4, number 1 (1993): 55-60.

Warren Sack, “Knowledge Compilation and the Language Design Game,” in Intelligent Tutoring Systems, Second International Conference (Lecture Notes in Computer Science) Claude Frasson, Gilles Gauthier, and Gordon McCalla (editors), (Berlin: Spring-Verlag, 1992).

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